Previous work
School demo reel(2013)
School Projects
Group
Goal: Design and create a shot as a team within a pipeline.
Duration: 13 days over a 3 week period.
Reference(s): Continuum.
UFO
Goal: Design and create a shot to develop the skills required to create computer generated mechanical vehicles.
Duration: 20 days over a 6 week period.
Reference(s): Star Wars Episode I.
Ghost
Goal: Create a ghostly apparition which is both believable and cosmetically appealing. Blend together live action, green screen actor(s) and practical stock elements.
Duration: 14 days over a 4 week period.
Reference(s): Dr. Manhattan and Nightcrawler effects.
Weathered Object
Goal: Create a digital replica of a weathered prop that is indistinguishable from the original with a focus on Textures & Shaders.
Duration: 13 days over a 3 week period.
Reference(s): Real wheatered object.
X23
Goal: Creat a solid foundation of common VFX integration issues such as matchmoving CG to Actor movements, adding environment and actor interactive reflections to a CG object, matching practical lighting, interactive and/or contact shadows, track points paint out, digital make-up, and optical glows/glints.
Duration: 14 days over a 3 week period.
Reference(s): X23 character and Deadpool blades.
Sign Replacement
Goal: Replace the signs in the shot. Be creative to make your own changes.
Duration: Not specify.
Reference(s): None.
Logo Replacement
Goal: Replace the logo in the shot. Be creative to make your own changes.
Duration: Not specify.
Reference(s): None.